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Multi-tabling without PT & HUD

 
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Bullajami
Uber Squid


Joined: 03 Sep 2004
Posts: 8838
Location: Mrs. Bull's Doghouse

PostPosted: Tue Apr 08, 2008 7:58 am    Post subject: Multi-tabling without PT & HUD Reply with quote

For you multi-tablers out there, how does not having PT & a HUD impact your ability to multi-table at a site?
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doubleup



Joined: 21 Mar 2004
Posts: 346
Location: Redding, California

PostPosted: Tue Apr 08, 2008 11:03 am    Post subject: Reply with quote

I usually multi-table 3-4 tables and when Poker Office crashes I notice a huge difference in my comfort. With the stats PO provides, it makes my job easy as I can refer to those instead of having to monitor their play which is impossible when multi-tabling. I really don't like multi-tabling when PO crashes as it makes me more vulnerable.
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MrFixxiT



Joined: 01 May 2005
Posts: 126
Location: Netherlands

PostPosted: Tue Apr 08, 2008 12:21 pm    Post subject: Reply with quote

a bit off topic: does PO crash that often?

I don't multi table yet and play mostly SnG's, but I can really imagine that a HUD is almost mandatory for multi tabling, especially with 4 or more tables.
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nsidestrate
Suited's Love Monkey


Joined: 26 May 2004
Posts: 22429

PostPosted: Tue Apr 08, 2008 12:35 pm    Post subject: Reply with quote

I play from 2 to 4 tables without real time stats. In some ways I do better, in some ways worse.
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MrFixxiT



Joined: 01 May 2005
Posts: 126
Location: Netherlands

PostPosted: Tue Apr 08, 2008 12:40 pm    Post subject: Reply with quote

Please explain your 'some ways'.

I can imagine that without realtime stats you have a better chance of improving your skill (at reading and analyzing), but at 4 tables it gets pretty hard, because most people cannot monitor 40 people's actions where 4 actions will be at the same time (generally).

Of course I think a HUD should never be the most important thing to count on, but when you don't have a good read yourself (which will be many times) than it should help.

But then again, I'm just a beginner and don't plan on playing many ring games and haven't yet gotten a decent amount of knowledge about all the important stats. Rolling Eyes
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Bugsbunny
Wascally


Joined: 07 Apr 2004
Posts: 7626
Location: Drinking Carrot juice

PostPosted: Tue Apr 08, 2008 2:32 pm    Post subject: Reply with quote

Without a HUD I'd just cut back to probably 2 tables (talking 6 max here - full ring I could handle more even without a HUD). Reads can take a bit longer to establish - unless you have specific notes (when playing with a HUD my notes tend to be minimal - just for exceptional players. I put a note on one the other day, the full extent of which says "ka-ching").

When playing fewer tables (either with or without a HUD) I usually can get more creative with my approach to players - although I don't play a strict ABC game even when multi-tabling say 4 tables (still 6 max, or less. I'll often drop a HU table when I have 3 or more other tables going - that just takes too much thinking and tends to make me lose track of what's happening on the other tables - even with a HUD.

With a HUD more tables become playable but creativity goes down and I start to become more exploitable (as well as not being able to exploit others as well) so I have to be.

Full ring games are easier, they're more ABC at all times anyways plus the pace is much slower.

But playing just a few tables, with a HUD, is definitely the way to maximize per table earn. You get the best of all worlds that way.

One thing (referring to a comment Mr Fixitt made). You don't really need to keep track of 40 people. The most important people to your game are the 2 people to your left and the 2 people on your right - if you have a good read on them and can play them accurately just play the rest as "normal" -. Any that are really out of the ordinary (either very good or very bad) will eventually stick out and you can then adjust if needed - but for the most part all you really need a good handle on (for 4 tables, full ring) are 16 people - much different from 40. (With 6 max you need a handle on everyone though - although the people on either side are still the most important).
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nsidestrate
Suited's Love Monkey


Joined: 26 May 2004
Posts: 22429

PostPosted: Tue Apr 08, 2008 3:23 pm    Post subject: Reply with quote

MrFixxiT wrote:
Please explain your 'some ways'.


In general my games tend to have a lot of the same faces around. If I have 4 tables going, it is probably 2 30/60 and 2 15/30 tables. Most likely, I will be very familiar with 3 or 4 guys. I will have played with at least 2 or 3 others at some point and will generally at least a rudimentary note on them. There will usually be no more than 2 or 3 players I've never seen before.

Additionally, I'll usually have quite a few people who are on all of my tables or at least several of my tables.

When you consider all of that, I'm not faced with that complex of a processing task. If someone raises in front of me that I don't know, I stick to my standard play. If someone three bets me that I don't know, I'd give them respect.

I probably play poker on a different level than you if you are new. There are a great deal of actions that are now pretty much automatic for me. I find that when I use HUDs that I tend to coast a bit more. I base decisions almost entirely on the numbers. It helps me, because I can make some more fine distinctions about players (how often they check-raise the turn or fold to a river bet). It hurts me, because I rely on that information and do not observe as much as I would without the HUD. I guess it breaks down to this: without the HUD, I find that I am forced to concentrate more closely on the action and I don't chat in IRC or post on ITH or browse the internet. With the HUD, I often engage in other distractions.

Another way that it helps is that some players I know have quite reasonable pre-flop three-bet numbers in general. If I looked at a HUD, it would tell me to respect their 3 bet. However, by observing them, I notice that they tend to go on aggressive tilt when they have taken a bad beat or two. In that mode, they three bet very light. If I'm concentrating, I know the difference and adjust to their steam play. If I'm not, I just play by their average numbers. The problem is that some players are like Jeckyl and Hyde and a HUD will never tell you what to do with them.
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PauliF
Shoes in Safe


Joined: 16 Jun 2004
Posts: 2787
Location: London

PostPosted: Tue Apr 08, 2008 3:35 pm    Post subject: Reply with quote

mr Shark....

it appears blindingly obvious to me that the only major leak left in your game is that if you concentrated on your games whilst the HUD is on as much as you do when its not then you would be an even better player

get it together man
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the_hawk
Chelsea FTW!


Joined: 13 Jul 2005
Posts: 4340

PostPosted: Tue Apr 08, 2008 5:55 pm    Post subject: Reply with quote

I can 4-table FR without a HUD easily enough, but I also try and 4-table 6-max without a HUD and it's sometimes not pretty. Hence my 6-max at the moment is strictly low limit donking (a couple of limits below my usual FR limit).
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Bullajami
Uber Squid


Joined: 03 Sep 2004
Posts: 8838
Location: Mrs. Bull's Doghouse

PostPosted: Tue Apr 08, 2008 8:58 pm    Post subject: Reply with quote

Bugsbunny wrote:
One thing (referring to a comment Mr Fixitt made). You don't really need to keep track of 40 people. The most important people to your game are the 2 people to your left and the 2 people on your right - if you have a good read on them and can play them accurately just play the rest as "normal" .


I love learning something when I am not expecting it. More often than not, its something Bugs posts, too. Very Happy

It makes perfect sense when I read it - so much so that I am annoyed I did not figure it out for myself. Razz
I have been too focused on the extreme players at the table, at the expense of the players who have the most influence on my position. But, as Bugs points out, those extreme players make themselves known even with passive observation, and then they 'play themselves' - which is to say that the way to play them is more obvious.
Gives me some new insight for my next session. Thanks Bugs! Cool
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nsidestrate
Suited's Love Monkey


Joined: 26 May 2004
Posts: 22429

PostPosted: Wed Apr 09, 2008 8:17 am    Post subject: Reply with quote

PauliF wrote:
mr Shark....

it appears blindingly obvious to me that the only major leak left in your game is that if you concentrated on your games whilst the HUD is on as much as you do when its not then you would be an even better player

get it together man


The problem is that none of those tools run on the Mac, so I have to use Parallels, which irks me.
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MrFixxiT



Joined: 01 May 2005
Posts: 126
Location: Netherlands

PostPosted: Thu Apr 10, 2008 12:27 pm    Post subject: Reply with quote

Well, these posts gave me some pretty insight. Maybe it's obvious to most, but I still need to learn most of the obvious!

Too bad this discussion is mostly for ring games. Confused
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Scully



Joined: 25 Jul 2004
Posts: 650
Location: Manchester, UK

PostPosted: Fri Apr 11, 2008 2:18 am    Post subject: Reply with quote

I tried using the HUD for SNGs and I found it more of a hinderence than a help.

The main reason being that the HUD tells you how the player has played before - not how he's playing now. In SNGs any half decent player will be changing gears as the SNG progresses - i.e.: tight early and loosening up in the later stages. If your HUD tells you a guy is tight, when there's 5 players left he should be a whole lot looser so over reliance can give you totally the wrong idea about his range.

Conversely some players are really loose early on to try and get a big stack, and if they fail to do so tighten up. So if you have a guy who's 40/20/5, but has a 1000 chips on level 2, what does he MP open raise mean? Is he still loose or has he tightened up and now has a big hand?

In ring games, esp the low level ones, few players really change gears that much so the HUD can be a massive help in establishing a villain's range, whether he's stealing, etc. In SNGs I find I simply can't rely on them to help me make accurate estimations.

I will use myself as an example. In the first two levels my stats are often around 8/4/4 or something. By bubble time it'll more like 40/30/x (these are off the top of my head but they show the difference). So after 50 hands my average is 20/18/x. What does my UTG bubble raise mean when I have a medium stack?

Hopefully this helps.
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